Thursday 2 May 2013

Proofs for INFECTION: Humanity’s Last Gasp

So I’m in the home stretch to get my first boardgame published. Last week I signed my contract with Victory Point Games and right now we are in the stage proof reading the rules, game board and components before they go to the printers. The target date is May 16th. I’m keeping my fingers crossed!

Here is an image of the game board:

 


The game board has 2 sides for 2 levels of difficulty: Bacterial (Easy) and Viral (Hard). Players should initially start with the Bacterial side, then switch to the Viral side when they feel they have the hang of Infection. Both sides have the same basic layout. The left part of the board contains the Virus Area, the Incubator, the Death Toll Track, and the Funding Track. The right part of the board contains the Vaccine area.

Game Pieces

The game's pieces are used to create and mutate the Virus, create the Antibodies to defeat the Virus and track the status of the Death Toll Track and Funding Track.

Molecules



These are the basic building blocks of the Virus. They come in three, four and five protein configurations.

Proteins



These are the basic building blocks of the vaccine. There are 5 different Proteins that can be used to create the Antibodies. There are 16 Protein pieces and in the corner of each piece it tells you how many there are of that piece out of the total; the number of each piece is also listed below each Protein.

Death Marker




This is a marker placed on the Death Toll Track to indicate game progression.

Special Event Tokens



There are 12 Special Event Tokens: 6 with positive effects and 6 with negative effects. These will be mixed in amongst the Molecule tokens.

Personnel Power Tokens

 


These are tokens that are placed on Personnel cards and can be spent to use their power.

Cards

There are three different types of cards used in the game: Status Report Cards, Lab Equipment Cards and Personnel Cards.

Status Report Cards


 


Lab Equipment Cards

 

 


Lab Personnel Cards

 


The Rules book is looking good. It has enough images and examples that I think anyone who enjoys playing challenging solitaire boardgames will pick it up easily and be playing it shortly.

Anyhoo, that’s all I have to report for now.

Cheers,
John “That Cowboy Guy” Gibson
www.ThatCowboyGuyGames.com

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