Tuesday, 27 August 2013

A new milestone: I am now Ranked on Board Game Geek


So I reached another milestone this morning. My board game Infection: Humanity's Last Gasp is now officially ranked on the Board Game Geek website. I reached 30 ratings with an average rating of 7.98, which ranks me 4302 out 9000 games. Not too shabby, eh? 


You can check out my game page on BoardGameGeek by clicking on the link below:


5 comments:

  1. The BGG rating was what convinced me to buy the game when I saw it in our local store (J&J Superstore, Waterloo, Ontario), and I think it's well-deserved. I've played it twice and it seems to have a nice balance...I particularly like the odd "soap opera" quality of the personnel issues. Some players might think it's far-fetched to have scientists squabbling during the downfall of humanity, but it's a unique touch and it definitely adds a layer which clicks with me!

    The "remove five lab cards" and "only use four random event token" mechanics should really add to replayability. The simplest sort of expansion -- and one that I'd gladly buy -- would be an additional set of Status cards and random tokens...these are the parts of the game I enjoy the most, so I'd definitely spring for more!

    Your other ideas for expansions look good as well, particularly a multi-player version if you can fit it in. As long as you maintain the tone of disarming humour!

    Congratulations on a great game! Well done!

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  2. Another Canadian who bought the game. Yay! Right now on BGG about 20 of the 82 owners are Canadian, so I think that is a nice percentage. The 3 things I was aiming for when making the game was that it was fun/enjoyable to play, that it would be challenging, and that there was plenty of replayablilty. A 4th feature that was incidental for me was that once you played it a few times the game has a quick setup and play time. Most experienced players can play a game in about 30 minutes, which is great for lunch breaks at work. As for expansions ideas, the one I have in the pipeline would have new Status Report Cards, Random Event Tokens, a few new lab personnel and equipment cards, a new universal protein (can be used as any protein when placing it on the Vaccine board), a second, smaller virus (7 hexes only), plus a six-protein molecule and a seven-protein molecule.

    All of this will be wrapped up in a 8-10 scenario campaign with the player's team of scientists hopping from one global hotspot to another all over the world.

    It will be challenging and fun to design, Adam!

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  3. Nice, I'm looking forward to it! So far I can confirm that it IS fun and challenging, and I look forward to playing it some more. And the set up time is minimal...even shorter when I add some cups for the pieces.

    I'll keep my eyes peeled for more!

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